Common Ground VR

Common Ground is a multi-layered immersive journey into the history, politics and human face of the current crisis in the UK housing system.


The experience uses photogrammetry and 3D modelling to create a room-scale environment in which users can explore the story of the Aylesbury Estate through interactive assets that act as portals into additional content. Content is a mix of stereoscopic 360 film, archive video, soundscapes and physical assets that tell the complicated social, and political history of the estate.


Collaborators   East City/VR City and All Seeing Eye
Role   Software Artist, Developer
Technology   Unity C#, Amplify Shader Editor, Oculus Rift, Leap Motion (Prototype)