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Smack the Snowman was a fun, rapid project we made for the 2012 holidays. It was displayed internally at BBDO NYC where employees could let out their frustrations on the snowman. It was developed in C++/openFrameworks using the ofxKinect and ofxBox2d addons.
Source code is available here for free.
Video of Smack the Snowman in action.
Initial prototype, testing Kinect with ofxBox2d.
Prototype of a platformer videogame that I’m working on. Built over the course of a few days, I wrote everything in C++/openFrameworks using the ofxBox2d add-on. The game has parallax scrolling (horizontal and vertical), collision detection, timer, score system, player controls (run and jump), sound effects, and is formatted for mobile devices.
Nike / Girl Talk – LED wall is displayed at 1min:50sec:
LED wall tests:
I was hired by Hirsch&Mann to develop a generative VJ system for Nike’s FuelBand launch at SXSW 2012. I was also the VJ during performances for Girl Talk, Major Lazer, Diplo, Duck Sauce, and Sleigh Bells.
Project description from Hirsch&Mann:
The iconic Spaghetti Warehouse, in downtown Austin, Texas, was taken over and completely redesigned by Tino Schaedler. Part of this design was a bespoke LED wall that felt like being inside of the FuelBand. We developed a bespoke software system which allowed for flexible uses of the space: It functioned as a retail space during the day with ambient visuals; and as a music venue in the evening when a VJ could control the generative graphics.
Our creative approach was to link the energy, activity and excitement of the space with the colour gradient of the Nike FuelBand. During events, the LED colour gradient started with a dim red, and increased in brightness and hue over time towards yellow and then green. By the end of the performance, the interior reached its vibrant climax with the crowds movement effecting the energy that drives the LED animations.
Client: Nike
Producer: Optimist LA
Interior architecture & design: Tino SchaedlerHirsch&Mann Team:
Daniel Hirschmann (Creative Director / Software prototyping)
Jason Walters (Programming / VJ)
Following images from Hirsch&Mann:



Following images from Tino Schaedler:

